Log of the #duraspace-ff channel on chat.freenode.net

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<f4jenkins>Yippee, build fixed!10:54
Project fcrepo4-T2 build #75: FIXED in 5 min 44 sec: http://jenkins.fcrepo.org/job/fcrepo4-T2/75/
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[fcrepo4] awoods pushed 1 new commit to master: http://git.io/4lIjgg
fcrepo4/master cf8cd25 lsitu: Add fixity IT for the previous version of binary content....
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[fcrepo4] awoods closed pull request #674: Added fixity IT for the previous version of binary content. (master...feature/fixity-it) http://git.io/tXIN-g
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fcrepo4/fcrepo4#3255 (master - cf8cd25 : lsitu): The build passed.
Change view : https://github.com/fcrepo4/fcrepo4/compare/ef5cc864705a...cf8cd2502e40
Build details : http://travis-ci.org/fcrepo4/fcrepo4/builds/43198583
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<ksclarke>awoods: that index error in your email was from the build.sh or the start.sh15:29
?
awoods: also the long period of time the script is taking to run for you is a result of it reaching very generous timeout settings related to trying to get the instances running15:30
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<ksclarke>so my next task is to figure out why the aws cli tools aren't working for you (going to spin up a vm with the versions of os/tools you're using just to eliminate that)15:35
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<awoods>ksclarke: I am traveling starting tomorrow morning, and will likely be largely offline next week.23:13
<ksclarke>okay, thanks for your help testing; safe travels!
<awoods>thanks
<ksclarke>I'll drop you an email with any new news after Monday (I travel Tues)23:14
<awoods>ksclarke: did you have a question earlier?
ksclarke: did I have an "index error"?
<ksclarke>oh, just the index error in the email you sent... right, whether that was from the build.sh script or the start.sh script
<awoods>ksclarke: the script that took 82minutes was build.sh23:15
ksclarke: I do not recall there being an error, however.
<ksclarke>right, I believe I've determined from your logs that that's just the really long timeouts I have set
oh, okay, thought that email said something about an error
<awoods>ksclarke: I am shutting down...23:16
<ksclarke>already, goodnight!23:17
alright, I mean
:-)
<awoods>ksclarke: cheers
and it would be great if we could spin up the grinder env without having to build AMIs... but maybe it is not that simple.
ksclarke: thanks for you work.23:18
ksclarke: thanks for your work.
<ksclarke>I'm not sure how that would work to automatically associate the console and agents
but I'll continue to put thought into it
<awoods>ksclarke: maybe it would be ok if it were not all automated.
I'm out23:19
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<ksclarke>goodnight
(you could get away with one ami if you weren't automating things probably fwiw)23:20

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